Sunday, September 23, 2012

Defense Decks

In Legend of the Cryptids your defense deck is a long term money maker/saver. In this portion I will be focused on Defense Decks and the importance of them.

To begin, the core of your defense deck is determined by your defense points. Every card has a cost attributed to it. Your defense decks total cost can not exceed your number of attack points. An example of this would be if you had 100 defense points. You would not be able to have five 22pt cards in that deck since the total cost would be 110. You could have three 22 point cards for a total of 66 then two 17pt cards for a total of 34 to equal a perfect 100.

In your defense deck you should have your cards with the defense power that you can achieve. If you use the recommended deck option, the game will automatically figure this for you.

Another part that plays into your attack deck are the skills that your cards bring to the table. Cards will have a variety of skills. The skills will focus on either boosting your cards or applying a debuff to the opponents cards. The buffs you want to look for in your defense deck are Increase to DEF, Increase to ATK/DEF, Decrease to enemy ATK, Decrease to enemy ATK/DEF. Your cards skills won't always trigger, so many attack decks are stacked with five cards with skills to ensure the maximum chance of them triggering. Also, there are skills that focus on cards of a specific alignment, be aware that you want to attempt to stack your alignment to get maximum benefits from these cards.

Defense plays the role of protecting your treasure while gathering treasure. If a player attacks you to steal your treasure and his attack deck fails against your defense deck, you also gain money.
 
As you are leveling and not creating your final cards remember that leveling five cards to level 10 in your deck through enhancement is better than leveling one card to max. The fastest levels to attain on a card are the first 10-15, so get five decent cards there then you can focus on increasing them.

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